We have configured the best in class algorithms to maximize the efficiency of frame buffer capture, encoding, decoding, mouse capture, and network management. We leverage hardware and software optimizations available on NVIDIA Kepler, Maxwell
Bandwidth (Mbit/s) is the product of the per frame compressed image size (Mbit) and the framerate (FPS or Hz). The size of a single frame depends on the image quality setting and the number
TGX uses variable bit rate encoding to reduce the bandwidth requirement as much as possible. This means that if there is no change in the image being sent then the bandwidth will be very
Every network exhibits an inherent latency. The hardware upon which TGX runs can also affect latency. TGX minimizes additional latency due to optimized encoding and decoding. The experience is as close to sitting at
TGX uses H.264 compression for all video encoding and AAC compression for all audio encoding. H.265 compression is under development.
Currently, TGX supports 4:2:0 color. 4:2:2 and 4:4:4 colors are currently in planning.
Yes, the maximum of the Image Quality slider in the TGX connection UI approximates Blu-ray quality.
An NVIDIA GTX Sender is limited to two displays. If remoting two displays, then collaborators and desktop owners must share encoders (i.e. run at the slowest collaborator rate). With a single display, the collaborators
Collaborators and owners must share encoders (i.e. run at the slowest collaborator rate).